MetaMox
COMMANDER · DECK
COMMAND1 CARD

Untagged

1 card
MAIN99 CARDS

Lands

36 cards

Card Advantage

15 cards

Ramp

10 cards

Interaction

7 cards

Removal

7 cards

Tutors

3 cards

Protection

2 cards

Recovery

1 card
NAMECOSTTYPEPRICE

Untagged

32 cards
NAMECOSTTYPEPRICE
MONEY CARDS·37 CARDS·$419.70
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Lands

28 cards

Card Advantage

6 cards

Ramp

3 cards

Interaction

2 cards

Removal

2 cards

Tutors

2 cards

Untagged

19 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00811522131148506+
COLOR
B: 21.5 pipsG: 50.5 pipsC: 113 pips
TYPES
Land36
Nonbasic13
Basic23
Forest14
Swamp9
Creature33
Elf31
Druid13
Warrior6
Noble3
Scout3
Assassin1
Berserker1
Cleric1
Giant1
Golem1
Human1
Phyrexian1
Shaman1
Soldier1
Zombie1
Outlaws1
Party7
Enchantment10
Saga1
Instant8
Artifact7
Golem1
Sorcery7
Elf1
Legends11
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
IN THE LIST — COMMAND, COMPANION, MAIN1 COMBO
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite creature ETB
  • Near-infinite creature tokens
  • Near-infinite proliferate
  • Reduce any number of opposing creatures' toughness to 0 whenever an Elf enters under your control
  • Reduce the toughness of creatures opponents control to 0
LEGALITYCOMMANDER-FAMILY FORMATS
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