MetaMox
COMMANDER · DECK
@shishi16 · 2024-03-07
Rakdos, Lord of Riots
DECK $
$321.71
MYTHIC
17
RARE
65
UNCOMMON
25
COMMON
53
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

30 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

8 cards

Sorcery

11 cards

Instant

8 cards

Land

16 cards
MONEY CARDS·58 CARDS·$230.69
Sign in to save your threshold.

Creature

27 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

4 cards

Instant

7 cards

Land

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
101211221636445126+
COLOR
B: 55 pipsR: 22 pipsC: 135 pips
TYPES
Land36
Nonbasic14
Basic22
Swamp14
Mountain12
Desert1
Creature31
Demon9
Eldrazi4
Phyrexian2
Rogue2
Spirit2
Vampire2
Zombie2
Assassin1
Azra1
C'tan1
Dog1
Dragon1
Drone1
Elder1
Elemental1
Goblin1
Golem1
Horror1
Human1
Knight1
Minion1
Noble1
Ogre1
Plant1
Praetor1
Reflection1
Shaman1
Snake1
Warlock1
Warrior1
Outlaws4
Party3
Artifact11
Equipment3
Eldrazi1
Golem1
Reflection1
Snake1
Sorcery11
Arcane1
Instant8
Enchantment6
Aura1
Shrine1
Legends12
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage to all players
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
  • Near-infinite lifeloss
Group
Color
View
Comments · 0
No comments yet.