COMMANDER · DECK
Lucerian
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
14 cardsInstant
13 cardsLand
7 cardsMONEY CARDS·7 CARDS·$55.40
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Creature
2 cardsSorcery
2 cardsInstant
1 cardLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic6
Basic28
Forest14
Swamp14
Elemental1
Gate1
Creature30
Elf11
Druid5
Zombie5
Shaman4
Elemental2
Horror2
Human2
Plant2
Assassin1
Avatar1
Bird1
Centaur1
Cleric1
Dog1
Fungus1
Lizard1
Mutant1
Ooze1
Phyrexian1
Satyr1
Spider1
Spirit1
Treefolk1
Wurm1
Outlaws1
Party1
Instant14
Sorcery14
Arcane1
Artifact5
Equipment2
Enchantment5
Aura3
Legends2
Historic7
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
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