COMMANDER · DECK
Storming off mad
DECK $
$3,164.73
MYTHIC
8
RARE
39
UNCOMMON
17
COMMON
36
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
38 cardsCard Advantage
17 cardsRamp
14 cardsInteraction
13 cardsRemoval
7 cardsTutors
3 cardsBoard Wipes
2 cardsProtection
1 cardRecovery
1 cardUntagged
17 cardsMONEY CARDS·59 CARDS·$2,520.71
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Lands
17 cardsCard Advantage
11 cardsRamp
9 cardsInteraction
11 cardsRemoval
5 cardsTutors
3 cardsBoard Wipes
2 cardsProtection
1 cardRecovery
1 cardUntagged
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic24
Basic15
Island12
Forest11
Mountain10
Instant23
Sorcery17
Creature12
Wizard6
Human4
Otter2
Shaman2
Citizen1
Dwarf1
Elemental1
God1
Halfling1
Hero1
Monkey1
Mutant1
Pirate1
Ral1
Outlaws1
Party6
Artifact8
God1
Enchantment2
Planeswalker2
Ral2
Human1
Wizard1
Legends7
Historic13
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN3 COMBOS
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite Treasure tokens
ALSO NEEDS
You have cast your commander from your command zone this game.
An additional instant or sorcery in hand with the mana to cast it, or an opponent has cast an as of yet unresolved instant or sorcery spell.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite card draw
- Near-infinite magecraft triggers
ALSO NEEDS
You have cast your commander from your command zone this game.
An additional instant or sorcery in hand with the mana to cast it, or an opponent has cast an as of yet unresolved instant or sorcery spell.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
ALSO NEEDS
You have at least six additional cards in your graveyard, plus an additional six cards between your hand and/or graveyard.
An opponent has at least six cards in hand.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 19 cards not in the pool
BANNED · 1
NOT IN THE POOL · 19
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