COMMANDER · DECK
Lambulb's Rats
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
14 cardsInstant
4 cardsLand
9 cardsMONEY CARDS·38 CARDS·$334.29
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Creature
14 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
6 cardsInstant
1 cardLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature35
Rat27
Rogue4
Ninja3
Human2
Ogre2
Phyrexian2
Elf1
Nightmare1
Noble1
Shaman1
Spirit1
Vampire1
Warlock1
Warrior1
Wizard1
Outlaws5
Party5
Land34
Nonbasic8
Basic26
Swamp26
Sorcery14
Artifact10
Instant4
Enchantment3
Background1
Legends12
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite creature tokens for all players
- Near-infinite creature ETB
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite lifeloss
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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