COMMANDER · DECK
We'll build a Wall
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
8 cardsInstant
7 cardsLand
27 cardsMAYBE3 CARDS
Creature
2 cardsSorcery
1 cardMONEY CARDS·27 CARDS·$125.46
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Creature
12 cardsArtifact
3 cardsSorcery
3 cardsInstant
3 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic24
Basic14
Forest10
Plains7
Swamp4
Creature37
Wall8
Plant6
Human5
Druid4
Spirit4
Dragon3
Treefolk3
Warrior3
Elder2
Snake2
Advisor1
Angel1
Beast1
Cleric1
Dinosaur1
Dog1
Elephant1
Golem1
Phyrexian1
Sheep1
Sloth1
Spider1
Vampire1
Villain1
Wizard1
Party5
Artifact11
Wall3
Equipment2
Golem1
Sorcery8
Lesson2
Instant7
Enchantment5
Sheep1
Spider1
Legends11
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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