COMMANDER · DECK
whosits and whatsits galore (reprise)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
4 cardsInstant
7 cardsLand
37 cardsMONEY CARDS·47 CARDS·$396.14
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Creature
14 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
3 cardsInstant
5 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic17
Basic20
Island8
Forest7
Plains7
Swamp7
Clue1
Creature33
Merfolk29
Wizard8
Rogue4
Shaman4
Warrior3
Noble2
Shapeshifter2
Angel1
Druid1
God1
Golem1
Knight1
Mutant1
Phyrexian1
Scout1
Soldier1
Villain1
Changeling2
Outlaws4
Party15
Artifact13
Equipment10
Adventure1
Clue1
Golem1
Enchantment8
Instant8
Adventure1
Equipment1
Sorcery4
Legends14
Historic23
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
Comments · 0
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