COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
29 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
5 cardsInstant
6 cardsLand
12 cardsMONEY CARDS·49 CARDS·$660.90
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Planeswalker
1 cardCreature
15 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
5 cardsInstant
4 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Sword of Feast and Famine + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 14 cards not in the pool
BANNED · 2
NOT IN THE POOL · 14
CURVE
COLOR
TYPES
Land38
Nonbasic11
Basic27
Mountain27
Saga1
Urza's1
Creature30
Goblin7
Warrior7
Human5
Shaman5
Elemental3
God3
Minotaur2
Ogre2
Pirate2
Archer1
Artificer1
Barbarian1
Construct1
Dragon1
Dwarf1
Elf1
Elk1
Golem1
Incarnation1
Lizard1
Orc1
Rogue1
Wizard1
Outlaws3
Party9
Artifact21
Equipment5
Construct1
Elk1
God1
Golem1
Enchantment7
God2
Class1
Saga1
Urza's1
Instant7
Sorcery6
Planeswalker1
Zariel1
Legends9
Historic29
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Infinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite ETBInfinite LTBInfinite storm count
Infinite colorless manaInfinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite ETBInfinite combat phasesNear-infinite landfall triggersInfinite combat damagePut all basic lands from your library onto the battlefield
Infinite LTBInfinite ETBInfinite combat phasesNear-infinite landfall triggersInfinite combat damagePut all basic lands from your library onto the battlefield
Infinite ETBInfinite LTBInfinite combat damageInfinite combat phasesNear-infinite landfall triggersPut all basic lands from your library onto the battlefield
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite creature ETBInfinite creature LTBInfinite storm count
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