MetaMox
COMMANDER · DECK
DECK $
$208.41
MYTHIC
9
RARE
42
UNCOMMON
32
COMMON
21
COMMAND1 CARD

Untagged

1 card
NAMECOSTTYPEPRICE
MAIN99 CARDS

Lands

30 cards

Card Advantage

11 cards

Interaction

9 cards

Ramp

6 cards

Removal

5 cards

Recovery

3 cards

Board Wipes

1 card
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Protection

1 card
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Tutors

1 card

Untagged

39 cards
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SAMPLE HAND7 CARDS
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CURVE
00511522331945516+
COLOR
U: 31 pipsB: 30 pipsR: 27 pipsC: 121 pips
TYPES
Creature35
Pirate24
Human19
Assassin6
Rogue4
Goblin3
Lizard3
Orc3
Siren2
Vampire2
Aetherborn1
Artificer1
Bard1
Elf1
Fish1
God1
Mercenary1
Scout1
Vehicle1
Wizard1
Outlaws32
Party5
Land31
Nonbasic16
Basic15
Swamp7
Island6
Mountain6
Artifact20
Vehicle11
Equipment2
God1
Enchantment8
Instant5
Sorcery3
Legends25
Historic41
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
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COMBOS2 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN2 COMBOS
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
Hoard Hauler does not have summoning sickness.
An opponent cannot block Hoard Hauler and controls at least five artifacts.
You control a creature with power three or greater.
Bracket 4
infinite extra turns
  • Infinite turns
  • Lock
ALSO NEEDS
You control at least five in any combination of Assassins, Pirates and/or Vehicles.
You are able to tap at least five Assassins, Pirates and/or Vehicles you control each turn.
Group
Color
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