COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
35 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
4 cardsInstant
11 cardsLand
25 cardsMAYBE4 CARDS
Creature
3 cardsArtifact
1 cardMONEY CARDS·17 CARDS·$60.87
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Creature
8 cardsArtifact
2 cardsSorcery
1 cardInstant
2 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic22
Basic16
Town10
Plains7
Forest5
Swamp4
Adventure2
Gate1
Creature36
Wall27
Human3
Plant3
Warrior3
Druid2
Treefolk2
Advisor1
Elephant1
Giant1
Phyrexian1
Skeleton1
Spirit1
Party3
Artifact15
Wall9
Equipment1
Instant11
Sorcery6
Adventure2
Town2
Enchantment4
Class1
Planeswalker1
Huatli1
Legends5
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
+ 63 CARDS NOT IN PRECON
+ Adventurer's Inn+ Airship Crash+ Amaranthine Wall+ Ambition's Cost+ Angelic Wall+ Archers' Parapet+ Assassin's Blade+ Austere Command+ Blossoming Sands+ Broken Wings+ Builder's Talent+ Capital City+ Cemetery Gate+ Cloak of the Bat+ Crenellated Wall+ Crossroads Village+ Crystal Barricade+ Daily Bugle Building+ Dazzling Ramparts+ Divine Offering+ Doran, Besieged by Time+ Eden, Seat of the Sanctum+ Fatal Push+ Fortified Rampart+ Gohn, Town of Ruin+ Harmonize+ Heap Gate+ Heritage Reclamation+ Hero's Downfall+ Hidden Grotto+ Huatli, the Sun's Heart+ Infested Roothold+ Insomnia, Crown City+ Jungle Hollow+ Midgar, City of Mako // Reactor Raid+ Nature's Claim+ Night Market+ Null Profusion+ Rammas Echor, Ancient Shield+ Restoration Magic+ Rogue's Passage+ Scoured Barrens+ Secluded Courtyard+ Shield Sphere+ Starting Town+ Stroke of Midnight+ Suburban Sanctuary+ Suspicious Bookcase+ Testament of Faith+ Ultima+ Vine Trellis+ Wall of Bone+ Wall of Essence+ Wall of Glare+ Wall of Ice+ Wall of Junk+ Wall of Light+ Wall of Nets+ Wall of Resistance+ Wall of Tanglecord+ Wastewood Verge+ Windurst, Federation Center+ Zanarkand, Ancient Metropolis // Lasting Fayth
- 61 PRECON CARDS NOT IN DECK
- Access Tunnel- Anguished Unmaking- Arasta of the Endless Web- Arbor Adherent- Arboreal Grazer- Behind the Scenes- Betor, Ancestor's Voice- Bojuka Bog- Canopy Gargantuan- Canopy Vista- Carven Caryatid- Command Tower- Deceptive Landscape- Despark- Dragonlord Dromoka- Evolving Wilds- Exotic Orchard- Expel the Interlopers- Faeburrow Elder- Feed the Swarm- Fortified Village- Hornet Nest- Ikra Shidiqi, the Usurper- Indulging Patrician- Infernal Grasp- Isolated Chapel- Jaddi Offshoot- Jaws of Defeat- Nyx-Fleece Ram- Overgrown Farmland- Path of Ancestry- Protector of the Wastes- Radiant Grove- Reunion of the House- Rhox Faithmender- Seedborn Muse- Selesnya Signet- Shadrix Silverquill- Shalai, Voice of Plenty- Sidar Kondo of Jamuraa- Slaughter the Strong- Staff of Compleation- Sungrass Prairie- Sunpetal Grove- Swiftfoot Boots- Swords to Plowshares- Sylvan Caryatid- Temple of Malady- Temple of Plenty- Temple of Silence- Tip the Scales- Twilight Mire- Wakestone Gargoyle- Walking Bulwark- Wall of Limbs- Wall of Roots- Welcoming Vampire- Will of the Abzan- Wingmantle Chaplain- Woodland Cemetery- Zetalpa, Primal Dawn
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