COMMANDER · DECK
Storm, Force of Nature
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
8 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
21 cardsInstant
19 cardsLand
33 cardsMONEY CARDS·61 CARDS·$324.33
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Creature
7 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
15 cardsInstant
13 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic22
Basic11
Forest7
Island6
Mountain3
Sorcery21
Arcane1
Lesson1
Instant19
Artifact12
Equipment6
God1
Creature9
Wizard4
Human3
Goblin2
Shaman2
Dwarf1
Giant1
God1
Hero1
Mutant1
Ral1
Villain1
Party4
Enchantment7
Aura1
Case1
Curse1
Planeswalker1
Human1
Ral1
Wizard1
Legends7
Historic15
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite untap of lands you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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