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COMMANDER · DECK

Plants Vs Zombies

Bracket 3 · Upgraded
@xGleprechaun · 2025-03-17
The Necrobloom
DECK $
$924.55
MYTHIC
24
RARE
39
UNCOMMON
13
COMMON
24
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

3 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

11 cards

Sorcery

6 cards

Instant

6 cards

Land

25 cards
MONEY CARDS·71 CARDS·$729.02
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Planeswalker

3 cards

Creature

24 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

4 cards

Instant

6 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • Glacial Chasm + Conduit of Worlds + Exploration: locks the table
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
CURVE
10121112931547586+
COLOR
W: 10 pipsB: 15.5 pipsG: 63.5 pipsC: 127 pips
TYPES
Land36
Nonbasic22
Basic14
Swamp7
Forest6
Plains6
Desert1
Creature28
Human7
Elf6
Elemental3
Plant3
Shaman3
Beast2
Cleric2
Druid2
Hydra2
Noble2
Advisor1
Bird1
Citizen1
Dog1
Dragon1
Elder1
Frog1
Halfling1
Hero1
Horror1
Nomad1
Rhino1
Scout1
Snake1
Vampire1
Wizard1
Party3
Artifact11
Adventure1
Book1
Enchantment10
Sorcery7
Adventure1
Arcane1
Book1
Instant6
Planeswalker3
Garruk2
Liliana1
Legends20
Historic28
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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