COMMANDER · DECK
Shirei - Ghost of Christmas Future
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
43 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
7 cardsInstant
8 cardsLand
4 cardsMAYBE3 CARDS
Enchantment
3 cardsMONEY CARDS·10 CARDS·$17.66
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Creature
6 cardsEnchantment
2 cardsArtifact
1 cardInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature44
Human10
Zombie7
Vampire6
Phyrexian5
Myr4
Wizard3
Assassin2
Cleric2
Construct2
Horror2
Knight2
Spirit2
Thopter2
Ally1
Artificer1
Citizen1
Dwarf1
Eldrazi1
Goblin1
Imp1
Jackal1
Minion1
Noble1
Nymph1
Rebel1
Rogue1
Scorpion1
Shaman1
Skeleton1
Soldier1
Thrull1
Warrior1
Outlaws3
Party7
Land34
Nonbasic3
Basic31
Swamp32
Artifact12
Myr4
Construct2
Phyrexian2
Thopter2
Instant8
Sorcery7
Enchantment4
Aura2
Nymph1
Legends4
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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