COMMANDER · DECK
Lord of Nazguls (Dimir Control)
@PlayerZ8 · 2026-03-29
SINGLETON: 1 CARD
DECK $
$3,139.84
MYTHIC
19
RARE
97
UNCOMMON
54
COMMON
54
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
27 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
12 cardsInstant
12 cardsLand
35 cardsSIDEBOARD15 CARDS
Creature
2 cardsArtifact
4 cardsInstant
7 cardsLand
2 cardsMAYBE109 CARDS
Creature
29 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
11 cardsInstant
54 cardsLand
9 cardsMONEY CARDS·99 CARDS·$2,485.53
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Creature
36 cardsEnchantment
4 cardsArtifact
11 cardsSorcery
5 cardsInstant
27 cardsLand
24 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic25
Basic10
Island8
Swamp6
Gate2
Creature28
Wraith11
Knight9
Wizard8
Human3
Noble3
Warlock3
Bird2
Vampire2
Avatar1
Cleric1
Elf1
Giant1
Golem1
Horror1
Kraken1
Merfolk1
Otter1
Rogue1
Shapeshifter1
Snake1
Troll1
Changeling1
Outlaws4
Party10
Instant17
Wizard2
Bird1
Human1
Sorcery16
Warlock3
Vampire2
Cleric1
Snake1
Troll1
Artifact10
Golem1
Infinity1
Stone1
Enchantment3
Planeswalker1
Sivitri1
Legends17
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS16 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN7 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
NEEDS A MAYBE CARD — SWAP IT IN9 COMBOS
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Near-infinite ETB
- Near-infinite LTB
- Near-infinite magecraft triggers
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite mana nonland permanents you control can produce
- Infinite untap of nonland permanents you control
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
- Infinite card draw for any number of players
- Infinite draw triggers for any number of players
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite mana nonland permanents you control can produce
Bracket 2
two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
- Infinite scry
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite magecraft triggers
- Infinite ETB
- Infinite death triggers
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite magecraft triggers
- Near-infinite ETB
- Near-infinite LTB
- Near-infinite storm count
- Near-infinite casts of instant and sorcery cards in opponents' graveyards
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 23 cards not in the pool
BANNED · 2
NOT IN THE POOL · 23
Comments · 0
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