MetaMox
COMMANDER · DECK
2022-02-25
Niv-Mizzet, the Firemind
113 CARDS (LIMIT 100)ILLEGAL: 8 CARDS
DECK $
$907.03
MYTHIC
13
RARE
39
UNCOMMON
25
COMMON
35
COMMAND1 CARD

Creature

1 card
MAIN112 CARDS

Planeswalker

6 cards

Creature

23 cards

Enchantment

18 cards

Artifact

11 cards

Sorcery

11 cards

Instant

31 cards

Card

8 cards

Land

4 cards
MONEY CARDS·68 CARDS·$711.37
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Planeswalker

4 cards

Creature

12 cards

Enchantment

15 cards

Artifact

8 cards

Sorcery

4 cards

Instant

21 cards

Land

4 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
801713122631445576+
COLOR
U: 92 pipsR: 42 pipsC: 155 pips
TYPES
Instant33
Creature24
Wizard12
Human11
Merfolk3
Shaman3
Dragon2
Goblin2
Archer1
Drake1
Dwarf1
Efreet1
Egg1
Eldrazi1
Homunculus1
Minotaur1
Noble1
Pirate1
Scout1
Sphinx1
Warrior1
Outlaws1
Party13
Enchantment18
Aura2
Class1
Sorcery12
Artifact11
Equipment3
Planeswalker6
Dack1
Jace1
Jaya1
Narset1
Ral1
Teferi1
Land4
Nonbasic4
Legends14
Historic24
LAND PROBABILITY
4 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 496.2%
TURN 5100.0%
TURN 6100.0%
TURN 7100.0%
COMBOS8 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite looting
  • Infinite self-discard triggers
  • Near-infinite magecraft triggers
  • Near-infinite mana lands you control can produce
  • Near-infinite untap of lands you control
LEGALITYCOMMANDER-FAMILY FORMATS
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