COMMANDER · DECK
Marath, Angry Dinos
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
34 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
11 cardsInstant
1 cardLand
16 cardsMONEY CARDS·24 CARDS·$98.84
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Planeswalker
1 cardCreature
9 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
5 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature35
Dinosaur23
Human8
Avatar3
Druid3
Cleric2
Elder2
Elemental2
Beast1
Dragon1
Elf1
Knight1
Shaman1
Soldier1
Warrior1
Party3
Land35
Nonbasic13
Basic22
Forest9
Plains7
Mountain6
Desert1
Sorcery11
Enchantment9
Artifact7
Equipment1
Planeswalker2
Domri1
Huatli1
Instant1
Legends6
Historic13
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite creature tokens
- Infinite damage to all creatures
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite damage to all creatures
- Infinite damage to creatures
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite +1/+1 counters on creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Near-infinite +1/+1 counters
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite mana permanents you control can produce
ALSO NEEDS
Permanent tapping to deal damage to any target
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
+ 66 CARDS NOT IN PRECON
+ Arcane Signet+ Atzocan Seer+ Bellowing Aegisaur+ Blossoming Sands+ Cacophodon+ Colossal Majesty+ Commander's Sphere+ Decimate+ Domri, Anarch of Bolas+ Door of Destinies+ Drover of the Mighty+ Etali, Primal Storm+ Fertilid+ Fierce Empath+ Forerunner of the Empire+ Game Trail+ Gishath, Sun's Avatar+ Harbinger of the Hunt+ Hashep Oasis+ Huatli, Warrior Poet+ Illusionist's Bracers+ Kindred Boon+ Kindred Charge+ Kinjalli's Caller+ Kinjalli's Sunwing+ Knight of the Stampede+ Lifecrafter's Bestiary+ Mayael's Aria+ Mountain Valley+ Otepec Huntmaster+ Outpost Siege+ Path of Discovery+ Pir's Whim+ Polyraptor+ Priest of the Wakening Sun+ Promise of Tomorrow+ Pyrohemia+ Raging Regisaur+ Raging Swordtooth+ Rampant Growth+ Ranging Raptors+ Regisaur Alpha+ Return to Dust+ Ripjaw Raptor+ Rishkar's Expertise+ Rite of Passage+ Rugged Highlands+ Runic Armasaur+ Savage Stomp+ Siegehorn Ceratops+ Silverclad Ferocidons+ Sky Terror+ Snapping Sailback+ Soul's Majesty+ Temple Altisaur+ Terramorphic Expanse+ Thrashing Brontodon+ Thundering Spineback+ Titanic Ultimatum+ Trapjaw Tyrant+ Unclaimed Territory+ Vanquisher's Banner+ Verdant Sun's Avatar+ Wakening Sun's Avatar+ Wind-Scarred Crag+ Zetalpa, Primal Dawn
- 71 PRECON CARDS NOT IN DECK
- Archangel- Avenger of Zendikar- Baloth Woodcrasher- Behemoth Sledge- Boros Charm- Boros Guildgate- Contested Cliffs- Crater Hellion- Curse of Chaos- Curse of Predation- Curse of the Forsaken- Darksteel Mutation- Deadwood Treefolk- Drifting Meadow- Druidic Satchel- Eternal Dragon- Fiery Justice- Fireball- Forgotten Cave- From the Ashes- Gahiji, Honored One- Grazing Gladehart- Gruul Guildgate- Homeward Path- Hull Breach- Khalni Garden- Krosan Tusker- Krosan Warchief- Magus of the Arena- Mayael the Anima- Mold Shambler- Mosswort Bridge- Mystic Barrier- Naya Charm- Naya Panorama- Naya Soulbeast- New Benalia- One Dozen Eyes- Opal Palace- Rain of Thorns- Rakeclaw Gargantuan- Rampaging Baloths- Ravenous Baloth- Restore- Rupture Spire- Secluded Steppe- Seer's Sundial- Selesnya Guildgate- Slice and Dice- Slice in Twain- Slippery Karst- Smoldering Crater- Spawning Grounds- Spellbreaker Behemoth- Spitebellows- Sprouting Vines- Street Spasm- Swiftfoot Boots- Temple of the False God- Tempt with Discovery- Terra Ravager- Tower of Fortunes- Tranquil Thicket- Valley Rannet- Vitu-Ghazi, the City-Tree- Vivid Crag- War Cadence- Warstorm Surge- Where Ancients Tread- Witch Hunt- Wrath of God
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