COMMANDER · DECK
Niv Mizzet Spellslinger
Bracket 3 · Upgraded2020-08-19
DECK $
$348.85
MYTHIC
5
RARE
32
UNCOMMON
24
COMMON
39
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
14 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
17 cardsInstant
16 cardsLand
21 cardsMONEY CARDS·39 CARDS·$260.35
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Creature
7 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
7 cardsInstant
11 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Curiosity + Niv-Mizzet, Parun: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Curiosity + Niv-Mizzet, Parun — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 22 cards not in the pool
BANNED · 2
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Island15
Mountain6
Instant18
Sorcery17
Creature15
Wizard8
Dragon3
Human3
Goblin2
Merfolk2
Shaman2
Dwarf1
Eldrazi1
God1
Homunculus1
Noble1
Wall1
Weird1
Party8
Artifact11
Equipment2
Enchantment4
Aura2
Planeswalker1
Ral1
Legends10
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite draw triggersInfinite card drawNear-infinite damage
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