MetaMox
COMMANDER · DECK
@Darthchaos · 2022-05-15
DECK $
$526.53
MYTHIC
17
RARE
33
UNCOMMON
9
COMMON
41
COMMAND1 CARD
MAIN99 CARDS

Creature

22 cards

Enchantment

11 cards

Artifact

23 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

4 cards

Land

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
007113211312465126+
COLOR
W: 55 pipsC: 176 pips
TYPES
Land38
Basic38
Plains38
Artifact27
Equipment6
Golem2
Construct1
Human1
Phyrexian1
Soldier1
Creature23
Human4
Soldier4
Angel3
Cleric3
God3
Phyrexian3
Elemental2
Giant2
Golem2
Incarnation2
Archon1
Construct1
Faerie1
Fox1
Monk1
Praetor1
Spirit1
Zombie1
Party3
Enchantment15
God2
Aura1
Fox1
Monk1
Instant4
Sorcery1
Legends16
Historic33
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to creatures you control
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to creatures you control
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Creatures you control can't be dealt damage
  • You can't be dealt damage
  • Lock
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Draw the game
Group
Color
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