COMMANDER · DECK
build a wall
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
36 cardsEnchantment
9 cardsArtifact
2 cardsSorcery
4 cardsInstant
12 cardsLand
34 cardsMONEY CARDS·23 CARDS·$151.59
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Planeswalker
1 cardCreature
8 cardsEnchantment
4 cardsSorcery
1 cardInstant
6 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Wall22
Human6
Plant4
Shapeshifter2
Soldier2
Spirit2
Dog1
Dragon1
Druid1
Elder1
Giant1
Illusion1
Jellyfish1
Knight1
Phyrexian1
Rogue1
Turtle1
Warlock1
Changeling1
Outlaws2
Party1
Land34
Nonbasic15
Basic19
Forest7
Island6
Plains6
Gate2
Instant12
Enchantment9
Aura2
Artifact7
Wall5
Phyrexian1
Sorcery4
Planeswalker2
Teyo1
Vivien1
Legends7
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
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