COMMANDER · DECK
The Theory of Evolution
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
39 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
8 cardsInstant
11 cardsLand
35 cardsMONEY CARDS·38 CARDS·$283.86
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Creature
15 cardsEnchantment
2 cardsArtifact
1 cardSorcery
6 cardsInstant
8 cardsLand
35 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature40
Beast12
Nightmare8
Elemental7
Cat5
Bird3
Dinosaur3
Druid3
Frog3
Rogue2
Shaman2
Spirit2
Bat1
Drake1
Elf1
Elk1
Faerie1
Goblin1
Human1
Insect1
Kirin1
Lizard1
Octopus1
Phyrexian1
Shark1
Snake1
Spider1
Treefolk1
Warlock1
Warrior1
Wizard1
Zombie1
Outlaws3
Party4
Land35
Nonbasic1
Basic34
Forest7
Island7
Mountain7
Plains7
Swamp6
Instant12
Sorcery8
Enchantment4
Artifact2
Legends12
Historic14
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 9 cards not in the pool
BANNED · 1
NOT IN THE POOL · 9
Comments · 0
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