COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
41 cardsArtifact
16 cardsSorcery
5 cardsInstant
2 cardsLand
35 cardsMONEY CARDS·12 CARDS·$46.64
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Creature
9 cardsArtifact
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature43
Human24
Wizard7
Avatar6
Noble5
Warrior5
Rebel3
Saga3
Soldier3
Cleric2
Construct2
Elder2
God2
Horror2
Moogle2
Scout2
Assassin1
Barbarian1
Beast1
Bird1
Cat1
Demon1
Dwarf1
Elemental1
Equipment1
Eye1
Goblin1
Knight1
Leviathan1
Monk1
Qu1
Robot1
Rogue1
Salamander1
Spider1
Spirit1
Warlock1
Outlaws3
Party15
Land35
Nonbasic30
Basic5
Town9
Gate6
Plains3
Forest2
Island2
Mountain1
Swamp1
Artifact19
Construct2
Equipment2
Vehicle2
Demon1
Goblin1
Robot1
Saga1
Spider1
Sorcery5
Enchantment3
Saga3
Bird1
Construct1
Elemental1
Equipment1
Moogle1
Instant2
Legends36
Historic54
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
9 cards not in the pool
NOT IN THE POOL · 9
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