MetaMox
ENCHANTMENT — AURA

Animate Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
CMC
2
Set
SOC
Rarity
uncommon
Price
$7.71
FORMATS
CommanderSTAPLE 4.0%
Brawl (Historic)NOT LEGAL
DraftMBC#723/2347Draft30A#92/281
StandardNOT LEGAL
ModernNOT LEGAL
TAGS · 3
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Enchant — Target a creature as you cast this. This card enters attached to that creature.
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Comments & Rulings · 5
  • W
    Wizards of the Coast · official ruling
    If the creature put onto the battlefield has protection from black—or if the creature can't legally be enchanted by Animate Dead for another reason—Animate Dead won't be able to attach to it. It will be put into the graveyard as a state-based action, causing its delayed triggered ability to trigger. When the trigger resolves, if the creature's still on the battlefield, its controller will sacrifice it.
  • W
    Wizards of the Coast · official ruling
    Animate Dead is an Aura, albeit with an unusual enchant ability. You target a creature card in a graveyard when you cast it. It enters the battlefield attached to that card. Then it returns that card to the battlefield, and attaches itself to the card again (since the card is a new object on the battlefield). Animate Dead itself never moves into a graveyard during this process.
  • W
    Wizards of the Coast · official ruling
    If Animate Dead isn't on the battlefield as its triggered ability resolves, none of its effects happen. The creature card won't be returned to the battlefield.
  • W
    Wizards of the Coast · official ruling
    Once the creature is returned to the battlefield, Animate Dead can't be attached to anything other than it (unless Animate Dead somehow manages to put a different creature onto the battlefield). Attempting to move Animate Dead to another creature won't work.
  • W
    Wizards of the Coast · official ruling
    Abilities such as shroud and protection function only on the battlefield unless otherwise specified. A creature card with shroud may be targeted by Animate Dead, and Animate Dead will become attached to the creature that enters the battlefield.

Combos with Animate Dead

81 COMBOS
  • Infinite blinking
  • Infinite creature tokens
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite blinking of nonland permanents
  • Infinite death triggers
  • Infinite blinking of permanents
  • Infinite colored mana
  • Infinite colorless mana
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite mill
  • Infinite sacrifice triggers
  • Infinite colorless mana
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite ETB
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite scry 1
  • Return all creature cards from all graveyards to the battlefield under your control
  • Return all nonland permanents to owner's hand each turn
  • Lock
  • Infinite colored mana
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite scry 1
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite mill
  • Infinite self-mill
  • Infinite damage
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite LTB
  • Infinite ETB
  • Infinite sacrifice triggers
  • Infinite death triggers
  • Infinite colorless mana
All 81 combos on Commander Spellbook ↗
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