PRINTINGS · 3
LEGENDARY ENCHANTMENT CREATURE — GOD
Athreos, God of Passage
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
FORMATS
CommanderSTAPLE 0.10%
Brawl (Historic)LEGAL
DraftMBC#1908/2347DraftPIO#295/400StandardNOT LEGAL
ModernLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesIndestructible — Effects that say "destroy" don't destroy this permanent. A creature with indestructible can't be destroyed by damage.
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Comments & Rulings · 14
- Wizards of the Coast2014-04-26 · official rulingYou are a creature's owner if the card representing it began the game in your deck, or if it's a token that entered the battlefield under your control.
- Wizards of the Coast2014-04-26 · official rulingIt doesn't matter who controlled the creature when it died. Athreos's last ability will trigger if you owned that creature.
- Wizards of the Coast2014-04-26 · official rulingIf there are no legal targets for Athreos's last ability (perhaps because each of your opponents has hexproof), it will be removed from the stack with no effect. No one may pay 3 life and you won't return the creature card to your hand.
- Wizards of the Coast2014-04-26 · official rulingAthreos's last ability will trigger if a token creature you own dies. The target opponent has the option to pay 3 life, although the token can't return to your hand.
- Wizards of the Coast2014-04-26 · official rulingThe target opponent chooses whether to pay 3 life when Athreos's last ability resolves. You won't return the card to your hand if that player pays 3 life or if the card leaves the graveyard before the ability resolves.
- Wizards of the Coast2020-01-24 · official rulingThe type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
- Wizards of the Coast2020-01-24 · official rulingThe abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
- Wizards of the Coast2020-01-24 · official rulingIf a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
- Wizards of the Coast2020-01-24 · official rulingAs a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
- Wizards of the Coast2020-01-24 · official rulingYour devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
- Wizards of the Coast2020-01-24 · official rulingIf a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
- Wizards of the Coast2020-01-24 · official rulingIf an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
- Wizards of the Coast2020-01-24 · official rulingCounters put on a God remain on it while it's not a creature, even if they have no effect.
- Wizards of the Coast2020-01-24 · official rulingWhen a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.