CREATURE — HUMAN SHAMAN
Clan Guildmage
, : Target creature can't block this turn.
, : Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
StandardNOT LEGAL
ModernLEGAL
Loading recent decks…
Comments & Rulings · 2
- Wizards of the Coast2019-01-25 · official rulingClan Guildmage’s second ability doesn’t untap the land that becomes a creature.
- Wizards of the Coast2019-01-25 · official rulingActivating Clan Guildmage’s first ability after a creature has blocked won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.