LEGENDARY ENCHANTMENT CREATURE — GOD
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
FORMATS
CommanderSTAPLE 1.6%
Brawl (Historic)LEGAL
DraftFIN#340/363DraftPIO#190/400DraftCMM#107/119StandardNOT LEGAL
ModernLEGAL
TAGS · 6
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesIndestructible — Effects that say "destroy" don't destroy this permanent. A creature with indestructible can't be destroyed by damage.
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Comments & Rulings · 12
- Wizards of the Coast2013-09-15 · official rulingHybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
- Wizards of the Coast2013-09-15 · official rulingIf an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
- Wizards of the Coast2013-09-15 · official rulingMana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
- Wizards of the Coast2013-09-15 · official rulingNumeric mana symbols (, , and so on) in mana costs of permanents you control don't count toward your devotion to any color.
- Wizards of the Coast2020-01-24 · official rulingCounters put on a God remain on it while it's not a creature, even if they have no effect.
- Wizards of the Coast2020-01-24 · official rulingIf a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
- Wizards of the Coast2020-01-24 · official rulingThe type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
- Wizards of the Coast2020-01-24 · official rulingWhen a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
- Wizards of the Coast2020-01-24 · official rulingThe abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
- Wizards of the Coast2020-01-24 · official rulingAs a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
- Wizards of the Coast2020-01-24 · official rulingIf an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
- Wizards of the Coast2020-01-24 · official rulingIf a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
Combos with Purphoros, God of the Forge
33 COMBOS- Near-infinite damage
- Near-infinite damage
- Near-infinite death triggers
- Near-infinite ETB
- Near-infinite LTB
- Near-infinite sacrifice triggers
- Near-infinite damage
- Infinite card draw
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Near-infinite ETB
- Near-infinite creature tokens
- Near-infinite damage
- Near-infinite damage
- Infinite card draw
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Near-infinite damage
- Infinite card draw
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Near-infinite damage
- Infinite card draw
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Each opponent loses the game
- Near-infinite damage
- Infinite card draw
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Near-infinite creature tokens
- Near-infinite damage
- Near-infinite ETB
- Infinite ETB
- Infinite LTB
- Infinite damage
- Near-infinite damage
- Infinite card draw
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste