Sapphire Charm

Instant
Choose one - • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Phase Out

Format Playability
Standard Unplayed
Modern Unplayed
Legacy Unplayed
Commander Unplayed
Vintage Unplayed
Pauper Unplayed
Vintage Cube Not in Cube
Legacy Cube Not in Cube
Modern Cube Not in Cube
Sets USD
MIR C Mirage $ 0.05

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