COMMANDER · DECK
King Macar, the Gold-Cursed
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
3 cardsArtifact
25 cardsSorcery
13 cardsInstant
4 cardsLand
4 cardsMONEY CARDS·12 CARDS·$72.35
Sign in to save your threshold.
Creature
4 cardsEnchantment
1 cardArtifact
4 cardsSorcery
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic3
Basic34
Swamp34
Desert1
Artifact31
Vehicle12
Equipment4
Construct3
Elk1
Golem1
Myr1
Creature18
Human8
Construct3
Zombie3
Rogue2
Wizard2
Artificer1
Cleric1
Elk1
Golem1
Horse1
Myr1
Nightmare1
Noble1
Pilot1
Rebel1
Spirit1
Outlaws2
Party5
Sorcery13
Instant4
Enchantment3
Legends3
Historic32
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
Comments · 0
No comments yet.