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BRAWL (HISTORIC) · DECK

FL Azula - Spell Slinger

@iNoose · 2026-04-06
Fire Lord Azula
DECK $
$531.55
MYTHIC
9
RARE
45
UNCOMMON
21
COMMON
25
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

25 cards

Enchantment

3 cards

Artifact

11 cards

Sorcery

2 cards

Instant

17 cards

Land

34 cards
NAMECOSTPRICE
MONEY CARDS·55 CARDS·$412.68
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

13 cards

Enchantment

2 cards

Artifact

9 cards

Instant

9 cards

Land

21 cards
CURVE
10511821331244556+
COLOR
U: 32 pipsB: 18 pipsR: 24 pipsC: 108 pips
TYPES
Land41
Nonbasic32
Basic9
Island6
Mountain6
Swamp6
Weird1
Creature26
Human8
Rogue6
Wizard6
Faerie4
Elemental2
Goblin2
Noble2
Shaman2
Archer1
Cat1
Construct1
Dinosaur1
Dwarf1
Elder1
Glimmer1
Horror1
Kraken1
Nightmare1
Ninja1
Orc1
Otter1
Pirate1
Rat1
Sorcerer1
Villain1
Weird1
Outlaws7
Party12
Instant19
Lesson1
Artifact16
Equipment3
Construct1
Enchantment4
Aura1
Cat1
Glimmer1
Sorcery2
Lesson1
Planeswalker1
Liliana1
Legends15
Historic28
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite storm countNear-infinite mana lands you control can produceNear-infinite magecraft triggersNear-infinite untap of lands you controlNear-infinite blue mana
Infinite Treasure tokensInfinite colored manaInfinite copies of the casted instant or sorceryInfinite magecraft triggersInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Group
Color
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