LEGENDARY CREATURE — HUMAN NOBLE
Fire Lord Azula
Firebending 2 (Whenever this creature attacks, add . This mana lasts until end of combat.)
Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
FORMATS
TAGS · 2
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesFirebending — Whenever this creature attacks, add . This mana lasts until end of combat.
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Comments & Rulings · 12
- Wizards of the Coast2025-10-02 · official rulingThe copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
- Wizards of the Coast2025-10-02 · official rulingAny choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.
- Wizards of the Coast2025-10-02 · official ruling"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N . Until end of combat, you don't lose this mana as steps end."
- Wizards of the Coast2025-10-02 · official rulingMana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
- Wizards of the Coast2025-10-02 · official rulingYou can't choose to pay any additional costs for a copied spell. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
- Wizards of the Coast2025-10-02 · official rulingThe copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
- Wizards of the Coast2025-10-02 · official rulingMultiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
- Wizards of the Coast2025-10-02 · official rulingFirebending abilities aren't mana abilities. They use the stack and can be responded to.
- Wizards of the Coast2025-10-02 · official rulingAny other mana you add during combat will still be lost as normal when moving between steps of combat.
- Wizards of the Coast2025-10-02 · official rulingIf the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.
- Wizards of the Coast2025-10-02 · official rulingAzula's ability and the copy it creates both resolve before the spell that caused the ability to trigger. They resolve even if the spell is countered before the copy is created.
- Wizards of the Coast2025-10-02 · official rulingA resolving copy of a permanent spell becomes a token. That token isn't "created" and won't interact with abilities that care about tokens being created.
Combos with Fire Lord Azula
89 COMBOS- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
- Near-infinite storm count
- Near-infinite mana lands you control can produce
- Near-infinite magecraft triggers
- Near-infinite untap of lands you control
- Near-infinite blue mana
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite Treasure tokens
- Infinite colored mana
- Infinite copies of the cast instant or sorcery
- Infinite magecraft triggers
- Infinite storm count
- Infinite untap of lands you control
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Return any number of creatures to their owners' hands
- Near-infinite untap of lands you control
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite magecraft triggers
- Near-infinite mana lands you control can produce
- Near-infinite storm count
- Infinite magecraft triggers
- Infinite mana permanents you control can produce
- Infinite storm count
- Infinite turns
- Lock
ALSO NEEDS
An opponent cannot block and kill Fire Lord Azula
- Infinite turns
- Lock
ALSO NEEDS
An opponent cannot block and kill Fire Lord Azula
- Infinite ETB
- Infinite LTB
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana permanents you control that enter the battlefield untapped can produce
- Infinite storm count
ALSO NEEDS
You control three permanents that enter untapped and that can tap to produce at least .
- Infinite turns
- Lock
ALSO NEEDS
An opponent cannot block and kill Fire Lord Azula
- Infinite ETB
- Infinite LTB
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite mana permanents you control that enter the battlefield untapped can produce
- Infinite storm count
ALSO NEEDS
You control three permanents that enter untapped and that can tap to produce at least .
- Infinite turns
- Lock
ALSO NEEDS
An opponent cannot block and kill Fire Lord Azula
- Infinite turns
- Lock
ALSO NEEDS
An opponent cannot block and kill Fire Lord Azula