MetaMox
BRAWL (HISTORIC) · DECK

Anti-Venom

@DeathMissile23 · 2026-06-27
BANNED: 2 CARDSILLEGAL: 126 CARDS
DECK $
$1,477.78
MYTHIC
23
RARE
130
UNCOMMON
75
COMMON
86
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

13 cards

Enchantment

14 cards

Artifact

21 cards

Sorcery

6 cards

Instant

9 cards

Land

12 cards
SIDEBOARD142 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

30 cards
NAMECOSTPRICE

Sorcery

21 cards

Instant

26 cards

Land

19 cards
MAYBE72 CARDS

Planeswalker

1 cards

Creature

22 cards

Enchantment

6 cards

Artifact

10 cards

Instant

12 cards

Land

21 cards
MONEY CARDS·131 CARDS·$1,134.50
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Creature

28 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

34 cards
NAMECOSTPRICE

Sorcery

11 cards

Instant

14 cards

Land

30 cards
NAMECOSTPRICE
CURVE
00121202123847546+
COLOR
W: 59 pipsC: 125 pips
TYPES
Land36
Nonbasic11
Basic25
Plains25
Artifact23
Equipment10
Angel1
Golem1
Infinity1
Stone1
Creature14
Human7
Cleric3
Soldier3
Advisor2
Phyrexian2
Angel1
Dwarf1
Giant1
Golem1
Hero1
Horror1
Samurai1
Symbiote1
Wizard1
Party3
Enchantment14
Aura11
Instant11
Sorcery7
Cleric1
Human1
Lesson1
Wizard1
Legends11
Historic29
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Draw the game
Prevent all damage that would be dealt to youLock
Infinite damage to one opponent
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Each opponent loses the game
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youPrevent all damage that would be dealt to creatures you controlLock
Draw the game
Near-infinite damage to target player
Prevent all damage that would be dealt to youLock
LockPrevent all damage that would be dealt to you
Prevent all damage that would be dealt to youLock
Near-infinite damage to one opponent
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible
Group
Color
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