MetaMox

A Good Thing


Enchantment


Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.

At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.


Illustrated by Yoni Skolnik


This printing has the following treatments: playtest

Commander
Brawl
Standard
Pioneer
Modern
Legacy
Vintage
Alchemy
Historic
Timeless
Explorer
Pauper
Penny
Oathbreaker
Set USD
Mystery Booster Playtest Cards 2019 (cmb1 86) $0.97
Mystery Booster Playtest Cards 2021 (cmb2 86) $0.23
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