Enchantment — Saga
I — Exile a permanent card from your graveyard. You gain life equal to its mana value.
II — Put a number of +1/+1 counters on target creature you control equal to the mana value of the exiled card.
III — Return this Saga and the exiled card to their owner's hand.
Illustrated by Allen Morris
This printing has the following treatments: universesbeyond
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Assassin's Creed (acr 39) | $0.18 |