MetaMox

World War Hulk


Enchantment — Saga


I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.

II — Put three +1/+1 counters on target creature you control.

III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.


This printing has the following treatments: enchantment, universesbeyond

Commander
Brawl
Standard
Pioneer
Modern
Legacy
Vintage
Alchemy
Historic
Timeless
Explorer
Pauper
Penny
Oathbreaker
Set USD
Marvel Super Heroes (msh 197)    --
Marvel Super Heroes (msh 304)    --
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