ENCHANTMENT
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
FORMATS
TAGS · 2
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Comments & Rulings · 2
- Wizards of the Coast2004-10-04 · official rulingIf you have enough mana, the ability may be activated more than once in a turn.
- Wizards of the Coast2023-09-01 · official rulingYou will normally activate this ability during your postcombat main phase so you can untap any creatures that attacked.
Combos with Aggravated Assault
232 COMBOS- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite Treasure tokens
- Infinite untap of creatures you control
ALSO NEEDS
The Reaver Cleaver attached to a creature with power five or greater that can attack this turn.
An opponent is unable to block the creature with The Reaver Cleaver attached.
- Infinite combat phases
ALSO NEEDS
Sword of Feast and Famine attached to a creature that can attack this turn.
An opponent is unable to block and kill the creature with Sword of Feast and Famine attached.
Lands you control can tap to produce at least .
- Near-infinite colored mana
- Near-infinite combat damage
- Near-infinite Treasure tokens
- Near-infinite combat phases
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite combat phases
- Infinite Treasure tokens
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
ALSO NEEDS
You control creatures that can deal at least six combat damage that cannot be blocked by an opponent.
- Infinite combat phases
- Infinite red mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
ALSO NEEDS
Your opponents have lost at least five life this turn.
- Infinite combat damage
- Infinite combat phases
- Infinite green mana
- Infinite mana creatures you control can produce
- Infinite red mana
- Infinite untap of creatures you control
ALSO NEEDS
Savage Ventmaw does not have summoning sickness.
An opponent is unable to block and kill Savage Ventmaw.
- Infinite colored mana
- Infinite combat phases
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
ALSO NEEDS
Selvala does not have summoning sickness.
You control a creature with power seven or greater.
- Infinite combat phases
ALSO NEEDS
You control an additional creature.
An additional creature does not have summoning sickness.
Bear Umbra attached to that additional creature you control.
You control lands that can tap to produce at least .
An opponent is unable to block and kill creatures you control.
- Target opponent loses the game
- Infinite combat damage to one opponent
ALSO NEEDS
An opponent controls five or more artifacts.
- Infinite combat damage
- Infinite combat phases
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
- Infinite mana lands you control can produce
- Infinite untap of lands you control
ALSO NEEDS
Lands you control can tap to produce at least .
You control a creature that can attack this turn, and that cannot be blocked by an opponent.
- Infinite combat phases
ALSO NEEDS
You control at least 5 Dwarfs who do not have summoning sickness.
Opponents can not block.
- Infinite combat phases
- Infinite red mana
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite damage to one opponent
ALSO NEEDS
You control a creature that can attack this turn and that cannot be blocked or killed by an opponent.