metamox
Azorius Justiciar
CREATURE — HUMAN WIZARD

Azorius Justiciar

When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
CMC
4
Set
CLU
Rarity
uncommon
Price
$0.15
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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  • WWizards of the Coast2012-10-01
    Official Ruling
    The two creatures can be controlled by the same opponent or by different opponents.
  • WWizards of the Coast2013-04-15
    Official Ruling
    Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • WWizards of the Coast2013-04-15
    Official Ruling
    If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
  • WWizards of the Coast2013-04-15
    Official Ruling
    When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • WWizards of the Coast2013-04-15
    Official Ruling
    If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
  • WWizards of the Coast2013-04-15
    Official Ruling
    The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • WWizards of the Coast2013-04-15
    Official Ruling
    If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

Rulings via Scryfall

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