MetaMox
Castle Garenbrig
LAND

Castle Garenbrig

This land enters tapped unless you control a Forest. : Add . , : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.
CMC
0
Set
PLST
Rarity
rare
Price
$11.68
FORMATS
CommanderLEGAL
Brawl (Historic)STAPLE 5.0%
StandardNOT LEGAL
ModernLEGAL
TAGS · 1
Lands
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Comments & Rulings · 3
  • W
    Wizards of the Coast · official ruling
    Although the common lands have basic land types, they aren't basic lands.
  • W
    Wizards of the Coast · official ruling
    The mana generated by Castle Garenbrig's last ability can't be spent to activate abilities of creature cards that aren't on the battlefield.
  • W
    Wizards of the Coast · official ruling
    Once the common lands (such as Mystic Sanctuary) enter the battlefield tapped, there's no way to untap them with a spell or ability to make their last ability trigger.

Combos with Castle Garenbrig

3 COMBOS
  • Infinite power and toughness for most creatures you control until end of turn
  • Infinite mana lands you control can produce
  • Infinite untap of lands you control
  • Infinite mana lands you control can produce
  • Infinite green mana that can only be spent to activate abilities of creatures
  • Infinite green mana that can only be spent to cast creature spells
  • Infinite untap of lands you control
  • Infinite mana lands you control can produce
  • Infinite green mana that can only be spent to activate abilities of creatures
  • Infinite green mana that can only be spent to cast creature spells
  • Infinite untap of lands you control
Group
Color
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