PRINTINGS · 5
LAND
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add .
, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.
FORMATS
CommanderLEGAL
Brawl (Historic)STAPLE 5.0%
StandardNOT LEGAL
ModernLEGAL
TAGS · 1
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Comments & Rulings · 3
- Wizards of the Coast2019-10-04 · official rulingAlthough the common lands have basic land types, they aren't basic lands.
- Wizards of the Coast2019-10-04 · official rulingThe mana generated by Castle Garenbrig's last ability can't be spent to activate abilities of creature cards that aren't on the battlefield.
- Wizards of the Coast2019-10-04 · official rulingOnce the common lands (such as Mystic Sanctuary) enter the battlefield tapped, there's no way to untap them with a spell or ability to make their last ability trigger.
Combos with Castle Garenbrig
3 COMBOS- Infinite power and toughness for most creatures you control until end of turn
- Infinite mana lands you control can produce
- Infinite untap of lands you control
- Infinite mana lands you control can produce
- Infinite green mana that can only be spent to activate abilities of creatures
- Infinite green mana that can only be spent to cast creature spells
- Infinite untap of lands you control
- Infinite mana lands you control can produce
- Infinite green mana that can only be spent to activate abilities of creatures
- Infinite green mana that can only be spent to cast creature spells
- Infinite untap of lands you control