metamox
Caught Red-Handed
INSTANT

Caught Red-Handed

This spell can't be countered. (This includes by the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
CMC
5
Set
MKM
Rarity
uncommon
Price
$0.07
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
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  • WWizards of the Coast2024-02-02
    Official Ruling
    If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
  • WWizards of the Coast2024-02-02
    Official Ruling
    When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
  • WWizards of the Coast2024-02-02
    Official Ruling
    If a creature is already suspected, suspecting it again won't have any effect.
  • WWizards of the Coast2024-02-02
    Official Ruling
    There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.
  • WWizards of the Coast2024-02-02
    Official Ruling
    Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

Rulings via Scryfall

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