SORCERY
Lose Calm
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2015-02-25Official RulingGaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
- WWizards of the Coast2015-02-25Official RulingLose Calm can target any creature, including one that’s untapped or one you already control.
Rulings via Scryfall
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