CREATURE — MOUSE WARRIOR
Emberheart Challenger
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardSTAPLE 1.0%
ModernLEGAL
PioneerSTAPLE 23%
REMINDER TEXT · 2
- WOTC Official Reminder Textofficial rulesProwess — Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.
- WOTC Official Reminder Textofficial rulesValiant — This ability triggers whenever this creature becomes the target of a spell or ability you control.
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- WWizards of the Coast2024-07-26Official RulingIf a spell or ability you control has one or more of its targets changed to a creature you control with a valiant ability, that ability will trigger if that creature hasn't yet been the target of a spell or ability you control this turn.
- WWizards of the Coast2024-07-26Official RulingValiant abilities will resolve before the spell or ability that caused them to trigger.
- WWizards of the Coast2024-07-26Official RulingIf you create a copy of a spell on the stack and target a creature you control with a valiant ability, that ability will trigger as long as the creature hasn't yet been the target of a spell or ability you control this turn.
- WWizards of the Coast2024-07-26Official RulingYou pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Rulings via Scryfall
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