SORCERY
Gust of Wind
This spell costs less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2020-04-17Official RulingTo determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Gust of Wind). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
- WWizards of the Coast2020-04-17Official RulingOnce you announce that you're casting Gust of Wind, no player may take actions until the spell has been paid for. Notably, opponents can't try to change whether you control a creature with flying.
- WWizards of the Coast2020-04-17Official RulingIf the target nonland permanent is an illegal target by the time Gust of Wind tries to resolve, the spell won't resolve. You won't draw a card.
- WWizards of the Coast2020-04-17Official RulingGust of Wind is unaffected if you no longer control a creature with flying after you've cast it.
Rulings via Scryfall
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