metamox
Haytham Kenway
LEGENDARY CREATURE — HUMAN KNIGHT

Haytham Kenway

Protection from Assassins Other Knights you control get +2/+2 and have protection from Assassins. When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
CMC
4
Set
ACR
Rarity
rare
Price
$0.43
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Protection — This permanent can't be damaged, enchanted, equipped, blocked, or targeted by [quality].
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  • WWizards of the Coast2024-07-05
    Official Ruling
    Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled.
  • WWizards of the Coast2024-07-05
    Official Ruling
    If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled.
  • WWizards of the Coast2024-07-05
    Official Ruling
    If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield.

Rulings via Scryfall

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