SORCERY
Haze of Rage
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
REMINDER TEXT · 2
- WOTC Official Reminder Textofficial rulesBuyback — You may pay an additional cost as you cast this spell. If you do, put this card into your hand as it resolves.
- WOTC Official Reminder Textofficial rulesStorm — When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.
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- WWizards of the Coast2021-03-19Official RulingEach time you cast Haze of Rage in a turn, its storm ability will trigger. Each spell you cast before it will be considered when determining how many copies are created, but previous times you created copies of a spell will not.
- WWizards of the Coast2021-03-19Official RulingHaze of Rage affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0.
- WWizards of the Coast2022-12-08Official RulingSpells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.
- WWizards of the Coast2022-12-08Official RulingA copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.
- WWizards of the Coast2022-12-08Official RulingThe copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
- WWizards of the Coast2022-12-08Official RulingThe triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
Rulings via Scryfall
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