CREATURE — ZOMBIE
Nightscape Familiar
Blue spells and red spells you cast cost less to cast.
: Regenerate this creature.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2004-10-04Official RulingCan never affect the colored part of the cost.
- WWizards of the Coast2004-10-04Official RulingThe generic X cost is still considered generic even if there is a requirement that a specific color be used for it. For example, “only black mana can be spent this way”. This distinction is important for effects which reduce the generic portion of a spell's cost.
- WWizards of the Coast2004-10-04Official RulingThis can lower the cost to zero, but not below zero.
- WWizards of the Coast2004-10-04Official RulingIf this card is sacrificed to pay part of a spell's cost, the cost reduction still applies.
- WWizards of the Coast2004-10-04Official RulingThe effect is cumulative.
- WWizards of the Coast2004-10-04Official RulingThe lower cost is not optional like with some other cost reducers.
- WWizards of the Coast2022-12-08Official RulingA spell you cast that’s blue and red costs less, not less.
- WWizards of the Coast2022-12-08Official RulingActivating the ability creates a replacement effect that acts like a shield, replacing the next time Nightscape Familiar would be destroyed that turn. This shield works against effects that try to destroy Nightscape Familiar or lethal damage that would be dealt to Nightscape Familiar.
- WWizards of the Coast2022-12-08Official RulingNightscape Familiar can regenerate even if it isn’t in combat, it’s already tapped, or it’s undamaged.
- WWizards of the Coast2022-12-08Official RulingYou can activate the regeneration ability even if Nightscape Familiar isn’t at risk of being destroyed.
Rulings via Scryfall
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