WORLD ENCHANTMENT
Null Chamber
As this enchantment enters, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2006-02-01Official RulingIf you somehow manage to cast this while other spells are on the stack, those spells won't be countered.
- WWizards of the Coast2008-10-01Official RulingThis has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
- WWizards of the Coast2013-04-15Official RulingYou choose which opponent makes the choice. Null Chamber does not target that opponent.
Rulings via Scryfall
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