MetaMox
Sanctum Lurker
CREATURE — HORROR

Sanctum Lurker

When this creature enters, empower Jace 1. Planeswalkers you control aren't put into their owners' graveyards for having 0 loyalty. Planeswalkers you control have "[+2]: This planeswalker deals 1 damage to each opponent and you gain 1 life."
CMC
3
Set
FRA
Rarity
rare
Price
$2.16
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftFRA#63/295
StandardLEGAL
ModernLEGAL
TAGS · 1
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Comments & Rulings · 6
  • W
    Wizards of the Coast · official ruling
    Some spells and abilities that empower Jace may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't empower Jace.
  • W
    Wizards of the Coast · official ruling
    To empower Jace N, if you don't control a Jace planeswalker token, create a blue Jace planeswalker token with 0 loyalty, "[−1]: Surveil 1," and "[−3]: Draw a card." Choose a Jace planeswalker token you control. Put N loyalty counters on it.
  • W
    Wizards of the Coast · official ruling
    Empower Jace won't let you put loyalty counters on nontoken Jace planeswalkers. However, if you control a Jace planeswalker token that you got another way (such as an effect that creates a token that's a copy of a permanent), empower Jace will put loyalty counters on that.
  • W
    Wizards of the Coast · official ruling
    If you control a Jace planeswalker token, you can't choose to create a new one when you empower Jace. You have to put the loyalty counters on your existing Jace planeswalker token. In the rare case that you control multiple Jace planeswalker tokens, you'll choose one of those tokens to put the loyalty counters on.
  • W
    Wizards of the Coast · official ruling
    Only one loyalty ability of each planeswalker may be activated per turn, no matter how many it has gained.
  • W
    Wizards of the Coast · official ruling
    If a planeswalker you control has zero loyalty counters while you control Sanctum Lurker, it will not be put into its owner's graveyard. You may still activate abilities of that planeswalker that cost [0] or that add counters to it as a cost, such as the one granted by Sanctum Lurker.
Group
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