LAND
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
StandardNOT LEGAL
ModernLEGAL
TAGS · 1
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesHideaway — When this permanent enters the battlefield, look at the top N cards of your library. Exile one face down and put the rest on the bottom in a random order.
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Comments & Rulings · 7
- Wizards of the Coast2007-10-01 · official rulingIt doesn't matter how the opponent was dealt damage or by whom, as long as the total damage is 7 or more. You don't specify an opponent when you activate the ability.
- Wizards of the Coast2007-10-01 · official rulingYou'll get to play the card even if Spinerock Knoll wasn't on the battlefield at the time some or all of the 7 damage was dealt.
- Wizards of the Coast2007-10-01 · official rulingAt the time the last ability resolves, you'll get to play the card if a player who is currently your opponent, or a player who was your opponent at the time they left the game, has been dealt 7 damage over the course of the turn.
- Wizards of the Coast2022-04-29 · official rulingHideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
- Wizards of the Coast2022-04-29 · official ruling"Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"
- Wizards of the Coast2022-04-29 · official rulingAny player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
- Wizards of the Coast2022-04-29 · official rulingPreviously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.