LEGENDARY CREATURE — DINOSAUR
The Tarrasque
The Tarrasque has haste and ward as long as it was cast.
Whenever The Tarrasque attacks, it fights target creature defending player controls.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesFight — Each of those creatures deals damage equal to its power to the other.
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- WWizards of the Coast2021-07-23Official RulingThe fight happens in the declare attackers step before blockers are declared. Unless the creature it is fighting survives, that creature won't be able to block that combat.
- WWizards of the Coast2021-07-23Official RulingIf a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
- WWizards of the Coast2021-07-23Official RulingThe Tarrasque will have haste and ward even if it was cast from a zone other than your hand. May we suggest the command zone?
- WWizards of the Coast2021-07-23Official RulingFighting is not optional. If there is at least one legal target for The Tarrasque's last ability, it must fight.
Rulings via Scryfall
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