ARTIFACT
Timesifter
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2004-12-01Official RulingRemember which player would have taken the next turn if Timesifter's ability hadn't triggered the first time. After Timesifter leaves the battlefield and all extra turns have been taken, that player takes the next turn.
- WWizards of the Coast2004-12-01Official RulingIf two or more Timesifters are on the battlefield, keep a careful record of which players get which extra turns. With two Timesifters on the battlefield, two extra turns are created for each turn taken.
- WWizards of the Coast2004-12-01Official RulingA land card has a mana value of 0.
- WWizards of the Coast2004-12-01Official RulingEach player must exile the top card of their library at the start of each upkeep step.
- WWizards of the Coast2004-12-01Official RulingIf multiple extra turns are created in a game, the most recently created extra turn is taken first.
- WWizards of the Coast2004-12-01Official RulingEach time there's a tie for the highest cost, only the players involved in the tie continue.
- WWizards of the Coast2004-12-01Official RulingIf a player fails to exile a card, they can't take the extra turn.
- WWizards of the Coast2006-05-01Official RulingIn Two-Headed Giant, triggers only once per upkeep, not once for each player.
Rulings via Scryfall
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