LEGENDARY CREATURE — BAT CLERIC
Zoraline, Cosmos Caller
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesVigilance — Attacking doesn't cause this creature to tap.
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- WWizards of the Coast2024-07-26Official RulingYou don’t choose a target for Zoraline’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you pay and 2 life this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal.
- WWizards of the Coast2024-07-26Official RulingMultiple finality counters on a single permanent are redundant.
- WWizards of the Coast2024-07-26Official RulingFinality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
- WWizards of the Coast2024-07-26Official RulingIf a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
- WWizards of the Coast2024-07-26Official RulingFinality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally.
Rulings via Scryfall
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