CEDH · DECK
Malcolm + Vial Smasher
@Joe Ross · #3-4 · Electric Tuesdays #4 Powered by Commander and Coffee @ Philly CEDH Server · 2025-04-09
DECK $
$6,339.88
MYTHIC
18
RARE
58
UNCOMMON
16
COMMON
8
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
12 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
14 cardsInstant
26 cardsLand
26 cardsMONEY CARDS·95 CARDS·$5,070.39
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Creature
13 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
14 cardsInstant
26 cardsLand
24 cardsCURVE
COLOR
TYPES
Instant26
Trap1
Land26
Nonbasic26
Island5
Mountain5
Swamp4
Saga1
Urza's1
Artifact15
Vehicle1
Creature14
Human4
Pirate3
Faerie2
Rogue2
Wizard2
Advisor1
Ape1
Archer1
Berserker1
Goblin1
Merfolk1
Minotaur1
Monkey1
Noble1
Orc1
Otter1
Shaman1
Siren1
Spirit1
Warrior1
Outlaws5
Party5
Sorcery14
Enchantment6
Aura1
Saga1
Urza's1
Legends8
Historic22
LAND PROBABILITY
26 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.5%
TURN 562.7%
TURN 683.3%
TURN 793.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Near-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Infinite self-millNear-infinite storm count